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This book offers a rich and comprehensive exploration of cameras and lenses, bringing together technical knowledge, practical insights, historical perspective, and the experience of some of the leading professionals in the world of cinematography. Throughout its chapters, the book explores the evolution, design, technology, and creative possibilities of cameras and lenses, providing readers with a deeper understanding of the tools that shape the cinematic image. It is intended not only for cinematographers and camera professionals, but also for filmmakers, students, technicians, and anyone interested in the technology and
craftsmanship behind moving images. The final chapter takes a more personal and conversational approach, bringing together a series of conversations with renowned cinematographers, including Seamus McGarvey, Cristiano Di Nicola, Birgit “Bebe” Dierken, Carlo Rinaldi, and Alice Brooks. Their experiences and perspectives offer a direct insight into the creative and practical decisions that define the use of cameras and lenses in contemporary cinematography. Alongside these cinematographers, the book also features conversations with engineers, designers, and industry professionals working with some of the most important camera and lens manufacturers in the world. Among them are Peter Martin of Vantage Film, Arnaud Esbelin of Angénieux, Francesco Giardiello, Dan Sasaki of Panavision, Joachim Kuss, Jeanfre Fachon, Dennis Meyer, Marius Jerschke, and Benjamin Hagen of ZEISS. These conversations provide a unique opportunity to look beyond technical specifications and explore the ideas, experience, research, and craftsmanship that lie behind the equipment used to create cinematic images. They reveal how manufacturers and filmmakers work together, how new technologies respond to the evolving needs of cinematography, and how tradition, innovation, and creative vision continue to influence the development of cameras and lenses. Ultimately, this book is both a technical and human journey into the world of cameras and lenses—from the engineering and craftsmanship behind these extraordinary tools to the creative vision of the cinematographers who use them. It is an exploration of not only how cameras and lenses work, but also why they matter, how they have evolved, and how they continue to shape the language of cinema.
The book is available in three different formats and price points, allowing readers to choose the option that best suits their preferences and budget. Each edition includes a unique QR code that provides access to an online repository, where readers can view ultra-high-resolution images regardless of the print format or quality they have selected.
CHAPTER 1 1.1 – Introduction 1.2 - Light Perception and Lens principles 1.3 – Cameras and Sensors 1.4 – Formats
CHAPTER 2 2.1.1 – Color Temperature 2.1.2 – Exposure 2.1.3 - Sensitivity 2.1.4 – Shutter 2.1.5 - Frame Rate 2.1.6 - 24 Fps vs 48 Fps 2.1.7 - Artificial lighting, Computer Screens and Shutters
CHAPTER 3 3.1 Lenses in Principle 3.2.1 Focal Length, Field of View 3.2.2 Large Formats 3.2.3 Aspect Ratio and Delivery Formats
CHAPTER 4 4.1 - Anatomy of a Lens 4.2 - Field of View, Angle of View & Focal Length 4.3 – Diaphragm 4.4.1 – Focus 4.4.2 – Minimum Focus Distance and the Flange 4.4.3 – Pupil 4.4.4 - Depth of Field 4.4.5 – Hyperfocal Distance 4.4.6 – Circle of Confusion 4.5 – Variable Focal Length: Zoom Lenses
CHAPTER 5 5.1 – Using your tools to shape the shot 5.2 – Choosing your Focal length 5.3 – Simulating Lighting, Camera and Framing with Digital Tools
CHAPTER 6 6.1 – Lenses Characteristics 6.2 – Lens Breathing 6.3 - Wider or Longer Lenses ?? 6.4 - Prime Lenses vs Zoom Lenses 6.5 – Visual Effects, Camera and Lens Metadata
CHAPTER 7 7.1 – Distortions and Aberrations 7.2 – Spherical Aberration 7.3 – Field Curvature 7.4 – Chromatic Aberrations 7.5 – Longitudinal / Axial Chromatic Aberration 7.6 – Coma 7.7 – Astigmatism 7.8 – Vignetting 7.9 – Lens Flare Characteristics 7.10.1 - Stray Light 7.10.2 – Starburst 7.10.3 – Ghost Flares 7.10.4 – Caustics 7.10.5 - Scatter Halo 7.10.6 - Rainbow and Waterfall Flares 7.10.7 – Internal Bounce Flare 7.11 – Lens Coating 7.12 – Controlling the Light Entering the Lens 7.13 – Preventing Unwanted Lens Flares 7.14 – Creating Artistic Lens Flares 7.15 – Color Casting 7.16 – Acutance and Resolution
CHAPTER 8 8.1 – Bokeh 8.2.1 - Pupil Occlusion: The Cat’s-Eye Effect 8.2.2 - Spherical Aberration and Bokeh 8.2.3 - Chromatic Aberration on Bokeh 8.2.4 – Customized Bokeh Shape 8.2.5 – Bokeh in Vintage Lenses
CHAPTER 9 9.1 – Diopters 9.2 – Special Diopters and Solutions
CHAPTER 10 10.1 – Wider Screen Formats and Anamorphic Lenses 10.2.1 – Understanding Delivery Formats 10.2.2 – Shooting Anamorphic 10.2.3 - Further words on Aspect Ratio and TV Formats 10.2.4 - Ultra Panavision 70 & Super Panavision 70 10.3 – Spherical vs Anamorphic 10.4 – Multi-format Workflows 10.5.1 - Anamorphic Lenses Anatomy 10.5.2 – Front Anamorphic Lenses 10.5.3 – Rear Anamorphic Lenses 10.5.4 – Hybrid Anamorphic and Special Solutions 10.5.5 – Anamorphic Lens Element Cuts 10.5.6 – Lenses, Groups and Surfaces 10.6 – Lens Extenders 10.7 – Further Words on Anamorphic Rendition 10.8 - Lens Breathing on Anamorphic Lenses 10.9 - Distortion in Anamorphic Lenses 10.10 - Magnification, Depth, Focus Roll Off and Close Focus
CHAPTER 11 11.1 - Anamorphic Aesthetic 11.1.1 – Aberrations on Anamorphic Lenses 11.1.2 - Lens Curvature and Spherical Aberration in Anamorphic Lenses 11.1.3 – Anamorphic Bokeh 11.1.4 – Astigmatism in Anamorphic Lenses 11.1.5 – Coma in Anamorphic Lenses 11.2 - Anamorphic Lens Flare 11.3 – Exploring Vertical Anamorphic 11.4 - Special Anamorphic Adapters 11.5 – Anamorphic Focal Lengths and Lens Housing 11.6 - Hybrid Anamorphic Lenses 11.7 - Focusing with Anamorphic Lenses and New Technologies
CHAPTER 12 12.1 – Macro Lenses 12.2 – Further words on Macro Lens Anatomy 12.3 - Further Tests with Macro Lenses 12.4 - Cine Probe Lenses 12.5 - Fish-Eye Lenses
CHAPTER 13 FILTERS 13.1 - Polarizing Filters 13.2.1 - Diffusion Filters 13.2.2 – Other Diffusion Filters 13.2.3 – When Not To Use Diffusion Filters 13.3 – Contrast Reduction Filters 13.4 – Atmoshperic Filters 13.5 – Special Effects Filters 13.6 – Gradient Filters 13.7 – Rear Filter Mounts, Customizable Specialty Lenses and "Detuning"
CHAPTER 14 14.1 - Lens Testing
CHAPTER 15 Camera, Lenses and VFX Workflow 15.1 – Lens Distortion Workflow 15.2 – Removing Strong Lens Distortions in Post Production 15.3.1 – Lens Distortion, Focus Changes and Metadata Management 15.3.2 – Virtual Production and Lens Data 15.3.3 – Metadata Precision and Applications 15.3.4 – Recording Metadata with ‘Analogic’ lenses 15.4 - Simulating Vignetting in Post Production 15.5 - Chromatic Aberration Correction and Re-application Technique 15.6 – Simulating Spherical Aberration and Focus Fall-Off 15.7 – Leans Breathing and Mumps 15.8 – Simulating Astigmatism 15.9 – Realistic Lens Bokeh Simulation 15.10 – Lens Emulation Using Third-party Digital Tools 15.11 – Lens Flares Capture and Custom Libraries
CHAPTER 16 CONVERSATIONS A conversation with Peter Martin (Vantage Films) A conversation with Seamus McGarvey A conversation with Zeiss A conversation with Cristiano Di Nicola A conversation with Seamus McGarvey A conversation with Dan Sasaki (Panavision) A conversation with Birgit "Bebe" Dierken A conversation with Arnaud Esbelin (Angenieux) A conversation with Francesco Giardiello A conversation with Arnaud Esbelin (Angenieux) A conversation with Carlo Rinaldi A conversation with Alice Brooks
CHAPTER 17 THANK YOUs
This book could not have been created without the support and generosity of many big brands and rentals. Among them in alphabetical order:
A4 Landscape Hardcover Case Wrap  Premium Color 80@ White - Coated Cover finish: Glossy PREMIUM QUALITY STANDARD QUALITY A4 Landscape Hardcover Case Wrap  Standard Color 80@ White - Coated Cover finish: Glossy PDF e-Book Licensed PDF e-Book High Resolution images

Price:

£120 (GBP)

$162 (USD)

€140 (Euro)

Price:

£65 (GBP)

$87 (USD)

€76 (Euro)

Price:

£50 (GBP)

$67 (USD)

€58 (Euro)

Special pricing is available for schools, academies, societies, and

other educational or professional organizations ordering more

than 5 copies.

For further information or to request a personalized quotation,

please get in touch at bookorders@cinematically.net

This book offers a rich and comprehensive exploration of cameras and lenses, bringing together technical knowledge, practical insights, historical perspective, and the experience of some of the leading professionals in the world of cinematography. Throughout its chapters, the book explores the evolution, design, technology, and creative possibilities of cameras and lenses, providing readers with a deeper understanding of the tools that shape the cinematic image. It is intended not only for cinematographers and camera professionals, but also for filmmakers, students, technicians, and anyone interested in the technology and craftsmanship behind moving images. The final chapter takes a more personal and conversational approach, bringing together a series of conversations with renowned cinematographers, including Seamus McGarvey , Cristiano Di Nicola, Birgit “Bebe” Dierken, Carlo Rinaldi, and Alice Brooks. Their experiences and perspectives offer a direct insight into the creative and practical decisions that define the use of cameras and lenses in contemporary cinematography. Alongside these cinematographers, the book also features conversations with engineers, designers, and industry professionals working with some of the most important camera and lens manufacturers in the world. Among them are Peter Martin of Vantage Film, Arnaud Esbelin of Angénieux, Francesco Giardiello, Dan Sasaki of Panavision, Joachim Kuss, Jeanfre Fachon, Dennis Meyer, Marius Jerschke, and Benjamin Hagen of ZEISS . These conversations provide a unique opportunity to look beyond technical specifications and explore the ideas, experience, research, and craftsmanship that lie behind the equipment used to create cinematic images. They reveal how manufacturers and filmmakers work together, how new technologies respond to the evolving needs of cinematography, and how tradition, innovation, and creative vision continue to influence the development of cameras and lenses. Ultimately, this book is both a technical and human journey into the world of cameras and lenses—from the engineering and craftsmanship behind these extraordinary tools to the creative vision of the cinematographers who use them. It is an exploration of not only how cameras and lenses work, but also why they matter, how they have evolved, and how they continue to shape the language of cinema.
CHAPTER 1 1.1 – Introduction 1.2 - Light Perception and Lens principles 1.3 – Cameras and Sensors 1.4 – Formats
CHAPTER 2 2.1.1 – Color Temperature 2.1.2 – Exposure 2.1.3 - Sensitivity 2.1.4 – Shutter 2.1.5 - Frame Rate 2.1.6 - 24 Fps vs 48 Fps 2.1.7 - Artificial lighting, Computer Screens and Shutters
CHAPTER 3 3.1 Lenses in Principle 3.2.1 Focal Length, Field of View 3.2.2 Large Formats 3.2.3 Aspect Ratio and Delivery Formats
CHAPTER 4 4.1 - Anatomy of a Lens 4.2 - Field of View, Angle of View & Focal Length 4.3 – Diaphragm 4.4.1 – Focus 4.4.2 – Minimum Focus Distance and the Flange 4.4.3 – Pupil 4.4.4 - Depth of Field 4.4.5 – Hyperfocal Distance 4.4.6 – Circle of Confusion 4.5 – Variable Focal Length: Zoom Lenses
CHAPTER 5 5.1 – Using your tools to shape the shot 5.2 – Choosing your Focal length 5.3 – Simulating Lighting, Camera and Framing with Digital Tools
CHAPTER 6 6.1 – Lenses Characteristics 6.2 – Lens Breathing 6.3 - Wider or Longer Lenses ?? 6.4 - Prime Lenses vs Zoom Lenses 6.5 – Visual Effects, Camera and Lens Metadata
CHAPTER 7 7.1 – Distortions and Aberrations 7.2 – Spherical Aberration 7.3 – Field Curvature 7.4 – Chromatic Aberrations 7.5 – Longitudinal / Axial Chromatic Aberration 7.6 – Coma 7.7 – Astigmatism 7.8 – Vignetting 7.9 – Lens Flare Characteristics 7.10.1 - Stray Light 7.10.2 – Starburst 7.10.3 – Ghost Flares 7.10.4 – Caustics 7.10.5 - Scatter Halo 7.10.6 - Rainbow and Waterfall Flares 7.10.7 – Internal Bounce Flare 7.11 – Lens Coating 7.12 – Controlling the Light Entering the Lens 7.13 – Preventing Unwanted Lens Flares 7.14 – Creating Artistic Lens Flares 7.15 – Color Casting 7.16 – Acutance and Resolution
CHAPTER 8 8.1 – Bokeh 8.2.1 - Pupil Occlusion: The Cat’s-Eye Effect 8.2.2 - Spherical Aberration and Bokeh 8.2.3 - Chromatic Aberration on Bokeh 8.2.4 – Customized Bokeh Shape 8.2.5 – Bokeh in Vintage Lenses
CHAPTER 9 9.1 – Diopters 9.2 – Special Diopters and Solutions
CHAPTER 10 10.1 – Wider Screen Formats and Anamorphic Lenses 10.2.1 – Understanding Delivery Formats 10.2.2 – Shooting Anamorphic 10.2.3 - Further words on Aspect Ratio and TV Formats 10.2.4 - Ultra Panavision 70 & Super Panavision 70 10.3 – Spherical vs Anamorphic 10.4 – Multi-format Workflows 10.5.1 - Anamorphic Lenses Anatomy 10.5.2 – Front Anamorphic Lenses 10.5.3 – Rear Anamorphic Lenses 10.5.4 – Hybrid Anamorphic and Special Solutions 10.5.5 – Anamorphic Lens Element Cuts 10.5.6 – Lenses, Groups and Surfaces 10.6 – Lens Extenders 10.7 – Further Words on Anamorphic Rendition 10.8 - Lens Breathing on Anamorphic Lenses 10.9 - Distortion in Anamorphic Lenses 10.10 - Magnification, Depth, Focus Roll Off and Close Focus
CHAPTER 11 11.1 - Anamorphic Aesthetic 11.1.1 – Aberrations on Anamorphic Lenses 11.1.2 - Lens Curvature and Spherical Aberration in Anamorphic Lenses 11.1.3 – Anamorphic Bokeh 11.1.4 – Astigmatism in Anamorphic Lenses 11.1.5 – Coma in Anamorphic Lenses 11.2 - Anamorphic Lens Flare 11.3 – Exploring Vertical Anamorphic 11.4 - Special Anamorphic Adapters 11.5 – Anamorphic Focal Lengths and Lens Housing 11.6 - Hybrid Anamorphic Lenses 11.7 - Focusing with Anamorphic Lenses and New Technologies
CHAPTER 12 12.1 – Macro Lenses 12.2 – Further words on Macro Lens Anatomy 12.3 - Further Tests with Macro Lenses 12.4 - Cine Probe Lenses 12.5 - Fish-Eye Lenses
CHAPTER 13 FILTERS 13.1 - Polarizing Filters 13.2.1 - Diffusion Filters 13.2.2 – Other Diffusion Filters 13.2.3 – When Not To Use Diffusion Filters 13.3 – Contrast Reduction Filters 13.4 – Atmoshperic Filters 13.5 – Special Effects Filters 13.6 – Gradient Filters 13.7 – Rear Filter Mounts, Customizable Specialty Lenses and "Detuning"
CHAPTER 14 14.1 - Lens Testing
CHAPTER 15 Camera, Lenses and VFX Workflow 15.1 – Lens Distortion Workflow 15.2 – Removing Strong Lens Distortions in Post Production 15.3.1 – Lens Distortion, Focus Changes and Metadata Management 15.3.2 – Virtual Production and Lens Data 15.3.3 – Metadata Precision and Applications 15.3.4 – Recording Metadata with ‘Analogic’ lenses 15.4 - Simulating Vignetting in Post Production 15.5 - Chromatic Aberration Correction and Re-application Technique 15.6 – Simulating Spherical Aberration and Focus Fall-Off 15.7 – Leans Breathing and Mumps 15.8 – Simulating Astigmatism 15.9 – Realistic Lens Bokeh Simulation 15.10 – Lens Emulation Using Third-party Digital Tools 15.11 – Lens Flares Capture and Custom Libraries
CHAPTER 16 CONVERSATIONS A conversation with Peter Martin (Vantage Films) A conversation with Seamus McGarvey A conversation with Zeiss A conversation with Cristiano Di Nicola A conversation with Seamus McGarvey A conversation with Dan Sasaki (Panavision) A conversation with Birgit "Bebe" Dierken A conversation with Arnaud Esbelin (Angenieux) A conversation with Francesco Giardiello A conversation with Arnaud Esbelin (Angenieux) A conversation with Carlo Rinaldi A conversation with Alice Brooks
CHAPTER 17 THANK YOUs
The book is available in three different formats and price points, allowing readers to choose the option that best suits their preferences and budget. Each edition includes a unique QR code that provides access to an online repository, where readers can view ultra-high-resolution images regardless of the print format or quality they have selected.
This book could not have been created without the support and generosity of many big brands and rentals. Among them in alphabetical order: